package app.foo.planetadnzombiedemo.global;
import android.app.assist.AssistStructure;
import android.graphics.Bitmap;

/**
 * 定义系统所需公共资源变量
 */
public class Config {
    //设备的大小
    public static int deveWidth;
    public static int deveHeight;

    //缩放的大小
    public static float scaleWidth;
    public static float scaleHeight;

    //背景资源
    public static Bitmap gameBK;

    //卡片栏
    public static Bitmap seedBank;
    public static int seedBankLocationX;

    //阳光值
    public static int sunLight=200;
    public static AssistStructure.ViewNode seedFlower;
}